In celebration of stores like Steam and the App Store that allow developers to price their games at whatever they feel like, a group of indies are putting their games on sale next week for ... whatever they feel like.

The "Because We May" sale will run from May 24 through June 1, and will feature sales on the iOS and Mac App Stores, Steam, Google Play, direct downloads from developers, and assorted other venues. The participating games include World of Goo, Osmos, Eets, Bit.Trip Beat and Runner, Canabalt, Waking Mars, Super Meat Boy, Cave Story, the Double Fine Bundle ... basically, you'll find something to buy. As for the prices, it would appear nobody has decided... (Continue Reading...)

Welcome to the Renaissance.

The point-and-click adventure is back and it has nothing to do with Tim Schafer, Double Fine or Kickstarter. This particular revolution is being led by Pendulo Studios' gritty, stylized thriller, Yesterday, which marks a departure from the developer's previous title, The Next Big Thing, in a few crucial and exciting ways:
  • Yesterday is not a comedy, though the dialogue retains a brilliant wit.
  • It has nothing to do with the film industry.
  • It involves the psychological analysis of a homeless man who believes his son, who was definitely killed in a tragic subway-tunnel collapse, is still alive.
Maybe you have to be just as disturbed as Pendulo's fictional homeless man to really appreciate that last one, but if you are -- boy is it a... (Continue Reading...)


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