I didn't feel like a magician, sorcerer, witcher, or warlock after playing through a combat demo of Sony's PlayStation Move-exclusive game, Sorcery, at a recent NYC press event. I wasn't sure how I felt, actually. The game didn't leave a huge impact on me, and perhaps that's telling as Sorcery doesn't seem to be remarkably deep or impressive, as much as it is fine.

When working on this preview, I was asked if Sorcery's Move mechanic "felt like a tech demo," as so many games for the PlayStation Move have (The Shoot , The Fight: Lights Out, and Sports Champions come to mind). "It feels deeper than that," I responded. "But not by much." As it turns out, that phrase is pretty representative of my whole... (Continue Reading...)
Greg Wohlwend, part of the team behind the amazing iOS version of Solipskier and the upcoming Ridiculous Fishing, has a new game coming to the App Store tomorrow. Puzzlejuice, a collaboration with Asher Vollmer, retains the neon color scheme of Solipskier, with a combination of falling-block and word gameplay.

We don't really understand it, but it appears that you direct Tetris-like blocks into a pile, then tap them to reveal letters, then select words within those groupings of letters. We look forward to figuring it out tomorrow, when the game will be released for... (Continue Reading...)





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