Capcom has created its first publishing sub-brand, Beeline, to create social and freemium-based games for the mobile market. The parent company's forays into the space have seen success, with titles in the casual market like Smurfs' Village, Zombie Cafe and Lil' Pirates reaching 15 million downloads.

Beeline is meant to keep up the publisher's buzz in the space, capitalizing on its success so far with "a brand and team focused on the mobile casual gamer." Worker bees will be humming along out of four hives set up in LA, Tokyo, Toronto and London. Beeline is expected to publish eight games by next April.

As for targeting the "hardcore" mobile gamer, the publisher will continue to develop (and copy) such titles under the familiar "Capcom"... (Continue Reading...)
Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: Ketzal's Corridors.
Ketzal's Corridors is an unusual puzzle game, in that the task you're asked to perform is pretty simple - you rotate a single 3D shape to fit through matching shapes cut out of walls. No big deal, right? You just rotate it until all the blocks form the correct profile.

The difficulty, at least for me, is entirely in the controls. Normally, that wouldn't be a good thing, but it forms the entire basis of the challenge, forcing you to think quickly about what you're doing... (Continue Reading...)


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