We're of the firm opinion that your time is too precious, too valuable to be spent reading a full review for a game that was already reviewed many, many years ago. What's the point of applying a score to a game that's old enough to be enrolled in the sixth grade? That's why we invented Deja Review: A quick look at the new features and relative agelessness of remade, revived and re-released games.

Disgaea is a series that just seems to work better in portable form. The series' approach to character building - in which you can basically raise levels to stratospheric proportions with time, effort, and the best power-leveling locales - is more suited to on-the-go play. It's a lot easier to make your way through the randomly generated Item Worlds to level up your gear in thirty-minute commute blocks, putting your system to... (Continue Reading...)

The UK games industry is going through a bit of a rough patch, but Sega will hopefully slow the brain drain by opening Hardlight, a new studio located in the West Midlands. The "boutique" developer will work on "high quality, innovative game experiences for both current and future platforms," with its first project, a Vita title, due in late 2012.

As Eurogamer points out, Hardlight is likely the new studio mentioned by a Sega exec last June, formed by folks from the defunct Sega Racing team.

The UK could use all the major publisher support it can get at the moment. The past couple years have not been... (Continue Reading...)


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