Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, we get a lesson in deep-water ecosystems form Magnus Nystrom of The Working Parts, with its dark, "sunken forest frog adventure" title for XBLIG and PC, They Breathe.





What's your game called and what's it about?

They Breathe is a game about discovery. It's a short indie game where you play as a frog who encounters strange creatures on the way toward the... (Continue Reading...)

And the hits just keep on coming. THQ has confirmed to Gamasutra that it has reduced the staff sizes of Red Faction developer Volition, Inc. and Homefront developer Kaos Studios. Volition, whose team of around 200 is also working on the next, bonersword-equipped installment in the Saint's Row franchise, had its headcount cut by 16 positions. Kaos Studios, which employs more than 100 developers, lost 17 across its departments.

In its statement to Gamasutra, representatives for THQ explained, "The changes are not expected to affect any current or future titles in development with Volition." The statement adds that Kaos has a "dedicated team in place" to continue supporting Homefront with post-launch content while preparing for future projects. We wish the 33 folks affected by... (Continue Reading...)


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