German site VideoGamesZone.de has five minutes of gameplay footage featuring Ubisoft's upcoming Far Cry 3. The chatter and sound effects are in English (yes, the sound effects, too!), but we had to do some translation work on our two German voiceover hosts for some extra details.

One of them went to Montreal to play the game (on an 80 inch screen). He mentions that the game runs on an improved version of the Far Cry 2 engine (dubbed "Dunia"). The version shown in the video is for Xbox 360, though the PC version is said to have nicer visuals, as you'd expect.

Improvements to the game from the previous sequel include more intelligent AI, a fast travel system and the removal of constantly respawning enemies.

Later in the video we meet Dr. Earnhardt, who sends protagonist Jason... (Continue Reading...)

The LA Times has put together a rather lengthy retrospective on the development of Star Wars: The Old Republic. Among the bullet points that we've seen before -- SWTOR has a lot of voice acting, it's a huge gamble for EA, etc. -- are a few noteworthy bits.

Chief among these may be how difficult it was to coordinate the many, many elements of SWTOR that were outsourced worldwide, everywhere from China to Russia to California and, of course, BioWare's cozy Canadian homestead. According to BioWare founder Greg Zeschuk, "coordinating it all is like teaching elephants to do ballet."

Another interesting note: the stories for each of the eight classes were inspired by different films. The smuggler, whose story involves his ship being stolen, follows in the footsteps of the John Carpenter... (Continue Reading...)


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